

He does this, mainly, with clumsy seduction. Also, he has to find a way to save all life as we know it from gorgeous blonde harbingers, most of whom boast breasts bigger than their heads. This, of course, leads to both hijinks and shenanigans as Nora tries to balance his everyday school-bound life with trying to find a way to reverse his curse before he turns into a cat permanently. The main thrust of this is that he turns into a cat every time he gets kissed, and the only way to turn him back again is with yet another kiss.

Only, upon arrival, they accidently curse unfortunate Japanese schoolboy, Nora, and make him a familiar. The Princess, the Stray Cat, and Matters of the Heart tells the tale of a trio of emissaries from the netherworld who come to the surface to find a way to wipe out all signs of life, because the dead just don’t like that sort of thing. Confused yet? Hang in there it’s only going to get worse. The Princess, the Stray Cat, and Matters of the Heart 2 is both a sort of sequel and sort of alternative retelling of the previous game The Princess, the Stray Cat, and Matters of the Heart which, itself, is the Westernized port of the Japanese eroge game, Nora to Ōjo to Noraneko Hāto with all the eroge taken out. "An un-fur-tunate localisation issue makes Stray Cat less than purr-fect" The Princess, the Stray Cat, and Matters of the Heart 2 (PC) review
